Featherlight
Featherlight is a precision platformer about a goose robbing a neon city.
The loop: grab loot, take the key, reach the exit. Touching a chest arms the room and starts a countdown - so every extra thing you take costs you time to escape with it.
Chests are a gamble. Loot upgrades the longer a chest sits untouched, and lining up matching items upgrades it further. The moment you take anything, all of it stops. Forever.
What's in it:
- Hand-tuned movement - wall jumps, wall chains, momentum that carries
- No dash, no upgrades, no unlocks
- Ghost replay - watch every attempt you made play back at once
- Three hearts, no healing
- Five levels
Early demo from a solo dev, made in Godot. Feedback genuinely wanted — especially on difficulty.
🪿
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 8 days ago |
| Author | Nine32 |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, challenging, Godot, goose, hard, Pixel Art, precision-platformer, Singleplayer, Speedrun, wall-jump |
| Links | YouTube, TikTok, Instagram |
| AI Disclosure | AI Assisted, Code, Graphics |
Development log
- Featherlight demo is out8 days ago
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