Featherlight is a precision platformer about a goose robbing a neon city.

The loop: grab loot, take the key, reach the exit. Touching a chest arms the room and starts a countdown - so every extra thing you take costs you time to escape with it.

Chests are a gamble. Loot upgrades the longer a chest sits untouched, and lining up matching items upgrades it further. The moment you take anything, all of it stops. Forever.

What's in it:

  • Hand-tuned movement - wall jumps, wall chains, momentum that carries
  • No dash, no upgrades, no unlocks
  • Ghost replay - watch every attempt you made play back at once
  • Three hearts, no healing
  • Five levels

Early demo from a solo dev, made in Godot. Feedback genuinely wanted — especially on difficulty.

🪿

Published 8 days ago
StatusIn development
PlatformsHTML5
Release date 8 days ago
AuthorNine32
GenrePlatformer
Made withGodot
Tags2D, challenging, Godot, goose, hard, Pixel Art, precision-platformer, Singleplayer, Speedrun, wall-jump
LinksYouTube, TikTok, Instagram
AI DisclosureAI Assisted, Code, Graphics

Development log

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