<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Featherlight Devlog - itch.io</title><link>https://nine32.itch.io/featherlight</link><description>A precision platformer about a goose with expensive taste</description><item><guid>https://nine32.itch.io/featherlight/devlog/1635136/featherlight-demo-is-out</guid><title>Featherlight demo is out</title><link>https://nine32.itch.io/featherlight/devlog/1635136/featherlight-demo-is-out</link><pubDate>Thu, 20 Aug 2026 15:57:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The demo’s up, so here’s the system I’m proudest of and the problem it created. Every attempt in a level gets recorded - not positions, just inputs: axis, jump press/release, crouch, pose. That...</p>]]></description></item></channel></rss>